txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Scale 3.0
walk_speed=1.5			// Walk speed in game units (Maya units/10)
run_speed=1.5			// Run speed in game units (Maya units/10)  was 1.4
sprint_speed=1.5 
no_tiptoe

Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "FS_GiantFig"
Ability "IsGiant"
Ability "SuppressWhenScaled"
Ability "AddWhenScaled"
Ability "TransformToCW_Atom_Minifig"
Ability "CanUseShrinkBoxSwitch"

Ability "CanRideVehicle" suppress
Ability "CanRideRidable_Default" suppress
Ability "Type_Minifig" suppress
Ability "CanUseLedges" suppress
Ability "SprintTilt" suppress
Ability "AtomicaExplosionAttack"
Ability "SuppressSpecials"

icon_override "CW_Atom"
Ability "HugeCharacter"// - DIANA-73936

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

Ability "AudioReactionDataAtomCW"
Ability "AudioReactionDataShazamVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_CW_Atom"
Ability "CW_Atom_PunchHitOverrides"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Heroic6"
	cameraOffset x 0.024 y 0.00 z -0.01
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.058, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 1.2, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"


